Then there's the new Mac App Store, which launched in January this year. They could keep a Windows desktop for most of their PC gaming while adopting a Mac notebook for their on-the-go computing needs. This kind of perk could be all the incentive some avid gamers need to give a Mac a shot. I tried downloading and playing several games using my Steam account on the 15-inch MacBook Pro I had on loan and they all worked flawlessly. In other words, if you buy a game on Steam via your Windows PC, you can also access it from your Mac-assuming the developer has made a Mac version. It's worth noting, too, that Steam accounts are cross-platform. Rage is planned for simultaneous Mac and Windows release through Steam. I foundĬivilization V, and not much else. However, blockbuster games from third-party publishers are rare. Team Fortress 2, as well as some great indie games, such as The platform plays host to plenty of games from Valve, including The jury is still out on whether developers are taking Steam's bait. Valve's partners-which is to say game developers-still need to convert their software to Apple's platform, but a high-profile distribution system like Steam should, in theory, provide extra incentive. Valve Software's popular digital distribution platform for Windows games, Steam, came to Macs last year. But most popular titles simply never arrive, forcing Mac gamers interested in the latest Windows games to use Boot Camp to load Microsoft's operating system-not an ideal solution for a range or reasons. Others eventually get around to porting their wares to Mac using technologies like Cider, which apparently makes translating games from Windows to Mac easy (though popular consensus seems to be that the end products aren't always as polished or stable as the original Windows versions). A handful of prominent developers-Blizzard, most notably-create games for Windows and Mac simultaneously.
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